![]() I got all four needed resources in my mod folder in the LOTR foulder but everytime when the recepie handlers mod is activated it crashesĪt .ansition(LoadController.java:163)Īt .Loader.initializeMods(Loader.java:744)Īt .FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:311)Īt .func_71384_a(Minecraft.java:552)Īt .func_99999_d(Minecraft.java:878)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:497)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Īt (NEIRecipeHandlers.java:171)Īt .FMLModContainer.handleModStateEvent(FMLModContainer.java:532)Īt .EventSubscriber.handleEvent(EventSubscriber.java:74)Īt .SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)Īt .EventBus.dispatch(EventBus.java:322)Īt .EventBus.dispatchQueuedEvents(EventBus.java:304)Īt .EventBus.post(EventBus.java:275)Īt .ndEventToModContainer(LoadController.java:212)Īt .LoadController.propogateStateMessage(LoadController.java:190)Īt .: Setting user: ryu3025 My minecraft crashe when i tried to launch the game with the NEI mod. (which might just be because I didn't install it properly.) I'm also wondering if any paintings are already included or you have to add all of them, since it seems to suggest in the readme document that you can add more and the example recipes didn't seem to work. Do you just shove the jar files into your mods folder, or the entire unzipped folder? I'm not entirely sure how to install it properly. I would also like to ask for clarification on how to install these mods. GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-12.0.34' Renderer: 'Intel(R) HD Graphics 6000' States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10. JVM Flags: 7 total -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_74, Oracle Corporation Operating System: Mac OS X (x86_64) version 10.14 ![]() I double checked to see if it was a conflict issue with the other mods I have installed, but it still crashed without them.ĭescription: There was a severe problem during mod loading that has caused the game to failĬpw.: : codechicken/nei/ItemListĪt .ansition( LoadController.java:163)Īt .Loader.initializeMods( Loader.java:744)Īt .FMLClientHandler.finishMinecraftLoading( FMLClientHandler.java:311)Īt .func_71384_a( Minecraft.java:552)Īt .func_99999_d( Minecraft.java:878)Īt .Main.main(SourceFile:148)Īt 0(Native Method)Īt ( NativeMethodAccessorImpl.java:62)Īt ( DelegatingMethodAccessorImpl.java:43)Īt .invoke( Method.java:498)Īt .launch( Launch.java:135)Īt .main( Launch.java:28)Ĭaused by: : codechicken/nei/ItemListĪt ( NEIRecipeHandlers.java:144)Īt .FMLModContainer.handleModStateEvent( FMLModContainer.java:532)Īt (Unknown Source)Īt .EventSubscriber.handleEvent( EventSubscriber.java:74)Īt .SynchronizedEventSubscriber.handleEvent( SynchronizedEventSubscriber.java:47)Īt .EventBus.dispatch( EventBus.java:322)Īt .EventBus.dispatchQueuedEvents( EventBus.java:304)Īt .EventBus.post( EventBus.java:275)Īt .ndEventToModContainer( LoadController.java:212)Īt .LoadController.propogateStateMessage( LoadController.java:190)Īt .LoadController.distributeStateMessage( LoadController.java:119)Īt .Loader.initializeMods( Loader.java:742)Ĭaused by: : Īt .findClass( LaunchClassLoader.java:191)Īt ( ClassLoader.java:424)Īt ( ClassLoader.java:357)Ĭaused by: Īt .findClass( LaunchClassLoader.java:182)Ī detailed walkthrough of the error, its code path and all known details is as follows: ![]()
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